Comparing the Windows Mobile and Android Development Platform

Mobile Development Platforms Comparison


Like Google, software giants are disrupting the in any other case safe and set up players in the cell utility development commercial enterprise. Newcomers like Android have led to good-sized structural modifications in cell application improvement by enforcing their policies. This changed environment now not most effective brings extra possibilities, however, additionally provides sure constraints. Developers nowadays need to evaluate their alternatives and discover how they can benefit from these changed surroundings.

While cell computing has stuck the eye of software developers, there has been very little work done to look at the programming ease of those technologies. Here we can test the most widely to be had cellular improvement environments – Android and Windows Mobile and discover and investigate those options from a developer’s angle.


Android was launched utilizing Google in 2007 as an open supply platform for android mobile phone software program improvement for smartphones. The Android platform was released as a part of the Open Handset Alliance. The primary goal of this alliance is to installation open requirements for smartphones. Android is basically a Linux primarily based, open supply working device for mobiles. As a cell working system, it permits developers to create controlled codes in Java by using Java libraries advanced through Google. Android provides a mobile phone operating gadget such as development surroundings. It also gives a custom digital gadget known as the Dalvik Virtual Machine for jogging programs and acts because of the middleware among the running gadget and the code. When it comes to utility development, Android helps using 2D and 3-d image libraries, superior network skills inclusive of 3G, Edge, and WLAN, and a custom designed SQL engine for the chronic garage.

Windows Mobile

Developed by using Microsoft, Window Mobile is an operating system for mobile gadgets. Based on the Microsoft Windows CE 5.Zero, Windows Mobile is used as a working device on many smartphones, PDAs, and touch screen devices. Windows Mobile facilitates the creation of custom-written programs in managed in addition to native codes. The Application Programming Interface (API) in Windows Mobile is extensible and has rich capabilities alongside a programmable layer. Besides that, Windows Mobile additionally takes benefit of the abilities provided via Microsoft.Net surroundings.

We will examine those platforms and intently study their strengths and weaknesses. The structures might be compared to the idea of implementation and overall performance elements and developer support. We have selected these standards for the contrast as they represent essential elements for cellular software builders.


We will use the chronic garage as the basis for comparing the implementation aspect. The generation used for persistent storage in the cell era varies between numerous android mobile phone development environments. Both Windows Mobile and Android have the capacity to use an on-tool database that facilitates less difficult manipulation and extraction of data. Also, as some distance as nearby record storage concerns both environments and memory playing cards for additional storage space. However, the difference lies in the manner the garage space is exploited. While Android can’t install programs on memory playing cards, Windows Mobile allows it. Both Android and Windows Mobile systems have a relational database. Also, in each of the systems, the libraries have quite a few beneficial patience features. Once the libraries had been initialized, get admission to the database is to be had via an item-oriented interface, which may be without difficulty accessed via builders.


Performance figures are important for each customer in addition to developers. The performance comparison of the 2 platforms may be accomplished primarily based on the document length. The simple motive of measuring document size is to get a better idea of the configuration and the run time dependencies covered in packaged applications.

Android programs come packaged in-app (Android Package) files. The. APK record typically has a group of.DEX (Android application files) files perform like a single application file for use within the Android platform. The. APK report is essentially the compressed model of the contents inside the ‘Androidmanifest.XML’ document.

Windows Mobile programs make use of cab-documents for application packaging and deployment. The first step whilst creating a distributable document involves packaging the utility in a CAB (Cabinet) document. This CAB document can be deployed to different gadgets where it can be elevated and set up. A CAB document is basically an executable archive that contains the application, assets, dependencies like DLLs, and different aid documents.

A comparative look at cell improvement environments was conducted by Tom Morten Gronli, Jarle Hansen, and Gheorghita Ghinea of Brunel University, London. In this comparative study, a demo instance software becomes created in each of the Windows Mobile and Android improvement structures to illustrate the deployment document length for each application. The demo instance utility changed into an easy software that published a line of text at the display. The result from the code example changed into as follows:

  • The deployment size of the demo software inside the Windows Mobile environment changed to 2.8 KB.
  • The deployment size of the demo application inside the Android surroundings changed into nine—3 KB.

The file sizes as denoted were with none obfuscator or shrinker software. This is the kind of file that can quit the user would either download or get shipped and then established on his/her tool. As can be visible from above, the demo software in Windows Mobile had a report size of 2.Eight KB while Android became about three times the size at nine.3 KB. This serves to illustrate the whole amount of configuration documents and runtime dependencies that need to be bundled in conjunction with each of the customer applications. Windows Mobile required the handiest eleven traces when it comes to the range of code lines, whereas Android needed 28.

Developer Support Comparison

The developer guide is a relatively crucial aspect of gaining pace and excellent all through the improvement process. While each cell improvement structures do have similarities, there are a few unique variations in developer support. The variations become clearer when we take the integrated developer surroundings (IDE) and the tooling into consideration.

The most effective desire for improvement in Windows Mobile is Visual Studio, which is once more evolved by Microsoft. With Visual Studio, Windows Mobile desires Microsoft backing to enforce and deliver new capabilities within the IDE. The community can best make suggestions. However, it doesn’t have any direct effect. However, there’s a high-quality side as consistency is confident. Also, the first-class approval system carried out via Microsoft even as transport new merchandise will guarantee high-quality.

On the other hand, there are numerous tooling options for Android, with quite a few IDEs. Android has open source communities that contribute to IDE improvement by using imparting and assuring pleasant plugin functionalities for software. However, the multiple IDE surroundings may be pretty an assignment for keeping consistency and an exceptional warranty. Consistency will become a task as extension capabilities can be available for only some of the competing IDEs. The quality guarantee will become a primary assignment as improvement completed via the community isn’t ruled via a commonplace general for great required previous to making the brand new included developer surroundings characteristic available. Quality assurance of the delivered code is vital for turning in beneficial products. These two factors can potentially make code and application portability between environments not possible.

One of the differences between the Android and the Windows Mobile development structures as a long way as developer help and nice guarantee is involved turns into extra apparent within the trying out surroundings. Let us take a better study this at some stage in-the unit checking out of each improvement platform.

Unit trying out is essentially the best guarantee and validation device for trying out small elements of a computer or cellular applications. The purpose is to have every section isolated and tested one by one. This will help to isolate and guarantee the excellent of the distinct units of the utility.

Unit trying out for Android is appreciably truthful because the API makes use of the JUnit check framework. The JUnit framework enforces the hierarchical organization of the numerous test gadgets, which is a primary advantage. Besides that, the JUnit pattern ensures the independence of the take a look at units and minimizes interference. This is achieved by using first developing after destroying the currently created check environment, before and after each test approach is run. Android even takes JUnit a step similarly by allowing one tool to check out of the code. Here the take a look at libraries that are integrated as part of Android’s well-known libraries.

However, Android’s on-device testing may be one challenge compared to Windows Mobile is the results’ clarity. Android’s on-device exams do not have a personal interface, which could show the check’s outcomes. To view the test’s consequences, a handler that deals with callbacks from Android’s test runner needs to be carried out.

Windows Mobile alternatively famous a high diploma of clarity and visibility, while the Android platform is tough to use about efficiency. The problem with Android is the dearth of remarks issued robotically through visual gear within the incorporated improvement surroundings in Windows Mobile.

Windows Mobile implements a version of the JUnit framework. The code for test training is saved in a separate undertaking, although it remains one solution in the IDE. Like Android, Windows Mobile’s unit testing also allows for tool checking out. The biggest distinction right here, as stated earlier, is its check feedback. Windows Mobile has an extra complete person interface that offers feedback based totally on every check run. This makes it easier for developers to apprehend better which take a look at succeeded and why a specific take a look at failed.

Debugging assist is also critical for application improvement as it is a real-time little by little, code execution, which could assist locate and attach bugs. The debugging procedure might be depending on the integrated development surroundings to perform its assignment. Both Windows Mobile and Android systems guide grade by grade debugging. Besides that, both systems also include an on tool debugging feature that shall we an application run on a mobile tool simultaneously as debugging runs inside the IDE.


Both Android and Windows Mobile have the gain of being carefully integrated with the mobile telephone’s operating device. This is what outcomes in incredible integration between the cell device and the development surroundings. The primary energy of Windows Mobile is in its close connection with Microsoft, as a sole vendor. This ensures the stableness of the development surroundings and high pleasant assurance about capabilities enabled for application builders. Android, alternatively, has added an exciting way of dispensing apps via the Android marketplace. As the Windows Mobile development platform is a product from Microsoft, it’s miles Visual Studio based totally. Visual Studio also is predicated on the Windows operating machine, so that you don’t have any choice here. For Android, on the other hand, Google offers the Eclipse plugin. Developers are not locked into Eclipse as both IntelliJ IDEA, and Netbeans provide developer guides. In this manner that developers are unfastened to pick out the IDE and operating device they want. Development ease in diverse regions may have a prime effect on the cellular improvement platform’s choice for developing assistive environment programs.

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