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Assassin’s Creed 4: Black Flag gameplay explained

Assassin’s Creed 4: Black Flag

Ubisoft has released a new video that shows the same gameplay that we saw during E3, but with commentary from Ubisoft’s Ashraf Ismail, according to Polygon. The video attempts to explain some of the things we saw in the gameplay video earlier.

 

One of the most notable things to see in the video is the complete seamlessness when it comes to traversing from a town to a forest and then to a ship. All of this is done without any loading screens or cutscenes. The level that was shown in the video seems to be based on real-life events when the infamous pirate Blackbeard was being chased by the British.

Complete with badass pose...

Complete with badass pose…

 
Just recently, Ubisoft had announced that the PC version of Assassin’s Creed 4: Black Flag will not be released simultaneously with the console versions of the game. The PC version will be out a few weeks later. This comes as no surprise, since the PC version of every Assassin’s Creed game so far has been delayed.

“We’re working hard on the PC version,” Ismail said. “It’s one of the main platforms we’ve worked on in the office … For our PC fans, don’t worry. The game on PC looks phenomenal.”

Ismail also revealed some interesting information about the game. Assassin’s Creed 4 will have a new progression system where players won’t be able to accidentally wander into areas that are beyond their skill levels. Before entering these areas, players will have to upgrade the skills of protagonist Edward Kenway. This is because the game world will be huge; bigger than any other Assassin’s Creed game so far.

[source:tech2]